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Showing posts with the label Root

S&Y or Manta Style

Hello Guys, I’m AKA and today I have brought you guys a similar topic that is ‘ S&Y or Manta Style ’. As we discussed in earlier post I’ll be focusing on both condition where this choice arrives so let’s start. For this topic, I will be taking the same hero as before which is Phantom Lancer. Now let’s assume you are playing pl and the enemy heroes have silence, root, disarm etc. which will not allow you to use your spells but in case of root and disarm if you can master the second skill of pl than it is possible to dodge. Now when it comes to silence you cannot dispel it with spells. So, in that case you need a dispel like if your teammate has guardian greaves then it is good if not possible then you need to go for manta style. It is very efficient because your illusion also has your passive skill which is to create illusions. Now there is also another situation where there is no silence but there is slow and stun which is not good for pl as he is a low health hero which reli...

Item Selection

Hello Guys, I’m AKA and today I have brought you guys a series that is ‘ Item Selection ’. In this post we will discuss the summary and some examples which I will discussing in detail in upcoming post. First thing first player consider when a new patch comes pro players define a meta and everyone follows the build blindly so, please don’t do that they do it because they have a specific reason and logic behind it. So, try to know the logic behind it of when that build item is good and when it is not. As we know every match have different hero combination which cannot be predicted so a fixed build or item will not help. Try to improvise it with your logic. Believe me guys I have done it and then after losing a lot I realized it that same build and items won’t help me win so I improvised it and it has helped me a lot. Now as the topic is Item Selection what it means is sometimes, we get confused like do we need to go manta style or S&Y. SO, there is when you apply game knowled...

Status Resistance

Hello Guys, I’m AKA and today I have brought you guys a new topic that is ‘ Status Resistance ’.   In the previous posts we discussed different type of status effect like Hex, Stun, Silence etc. So, the question comes how to get immune to it and if not immune how to reduce its effect. So, for that information you guys have to read this post very carefully. The best way to avoid stun or any other status effect is to make Black King Bar (BKB). As most of the spells does not pierce spell immunity but then also there are abilities and items like Pudge (Dissembler), Medusa (Stone Gaze), Skull Basher (Item), Abyssal Blade (Item) etc. which pierces spell immunity. Now question arrives that we cannot make first item BKB so how to prevent ourselves from the status effect? The answer is making item that gives you status resistance. There are some abilities of hero like Ursa (Enrage) when activated gives you status resistance. Items like Sange, Sange & Yasha, Heaven Halberd etc. g...

Status Effect :- Root

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Hello Guys, I’m AKA and today I have brought you guys a new status effect which is ‘ Root ’. It is a very simple concept with respect to other status effect we discussed. So, in a root enemy hero cannot move or use any abilities or item that contribute in movement. Root :- So, the above image is just a representation of the of root. Heroes like Meepo, Naga Siren, Oracle etc. have abilities which can root enemy hero. Unlike other status effect in root, you can attack but you cannot move or use abilities that relates to movement of the hero. So, it is a good way of keeping enemy hero in place and attack them. It is very easy to dispel root. Items like BKB, Manta Style, Guardian Greaves etc. can be used to dispel root. It is a good way to initiate a fight let’s take an example of it. Pudge first ability hook is something you need to be very particular so what most of the players do is root an enemy hero and then hook him so that it is a confirm initiation of the fight. Thank you, ...